Version 1.1.3 · Blender 5.1 and newer
Guide
Queue barriers along curves: belts, ropes, chains, rails and panels. A Blender add-on by Subframe (Ilya Petrov). This is version 1.1.3.
You give it a curve or a mesh. It gives you a barrier line: a post on every point and a belt, rope, chain, rail or panel on every segment. Move a point and the barrier follows. Change any value for the whole line, for one post or for one segment. Your changes stay when the line is rebuilt.
This guide is for version 1.1.3. Panel and button names are the ones Blender shows. Everything is in the Barriers tab of the 3D viewport sidebar (press N). The tab has four panels:
Click a post or a belt in the viewport and the sidebar shows Selected. Press Whole Line (or click the barrier’s empty) to see Look and Line again. A panel only shows what the current product has: a rope line has no belt width, a rail line has no logos.
Rarely used settings sit in folds (a small arrow and a name, such as Wear and Variation). Click the name to open one. Blender remembers which folds you opened.
Each panel has a ? in its header. It opens the matching section of this guide on the web: Start, Look, Line and Selected.
GPL-3.0-or-later. Copyright 2026 Ilya Petrov. You may use the add-on for any work, including paid work, and change it. If you give a copy to someone else, the same licence goes with it, and they get the source.
Guide
This section is the Queue & Barrier Pro panel.
You need a curve or a mesh. Each point (curve) or vertex (mesh) becomes a post. Each segment or edge becomes a belt, rope, chain, rail or panel.

With no curve or mesh active, a sample line is made at the 3D cursor. Make Barrier needs Object Mode.
Following the source. Move, add or delete points in Object Mode or Edit Mode and the barrier follows. With the source selected the sidebar still shows its barrier, so you can keep editing while you move points. Follow Source (Line > Source and Merging) turns this off.
Moving one post. Click the post and press Move Point (in Selected, or right-click the post). The source is selected in Edit Mode with that post’s point selected. Press G to move it; the post and its belts follow. Tab goes back to Object Mode. A post that was added on a long span has no point of its own, so Move Point tells you so.
Moving the whole barrier. Click the barrier’s empty. Move or rotate it and the source moves with it. Its scale is locked, so posts keep their real size. With a post or belt selected, Select Barrier (in the barrier menu, or right-click) selects the empty again.
Draw Barrier places posts by clicking. It writes an ordinary mesh source, so the result is a normal live barrier.
At the top of the viewport the tool settings show the product a new line is drawn with, and End on Walls (on by default): click a wall to end the line there on a wall fitting (see Look > Wall Ends). Clicks over the sidebar, the header or the toolbar are not placed as posts, so you can change settings while you draw.
On rails and panels, the next post snaps to the stock lengths. Hold Ctrl to place it anywhere. With Fixed Lengths it snaps to your lengths, and with Right Angles Only every click is a guide point (see Line > Pieces and Slopes).
When the active barrier is built on a mesh, the panel shows Draw More, which adds to that mesh. New > Draw Barrier starts a new line instead. When it is built on a curve, the button is Draw Barrier and always starts a new line.
A queue is a zig-zag of posts inside a rectangle.
With a barrier already active, both buttons are in the New menu. Shift+A > Barrier also lists Draw Queue and a queue entry (Sample Queue, or Queue on “name” when a plane is active). The queue’s size and lanes are in the Line panel.

With nothing selected, the panel shows New and a button with a product’s picture and name. Click it and pick the product your next barrier is made of. Draw Barrier, Make Barrier and Make Queue all use it, so a rope line is drawn at rope spacing from the first click. The Draw Barrier tool shows the same button in its tool settings.
With a barrier active, the button with the picture and name at the top of the panel is the line’s product. Click it to open the gallery and pick another. The line’s values change to that product’s defaults. Your overrides on single posts and belts stay.

| Gallery group | Products |
|---|---|
| Belt Stanchions | Retractable Belt Stanchion, Disc Base Belt Stanchion, Square Base Belt Stanchion, Removable Belt Post (Floor Socket) |
| Rope Posts | Classic Rope Stanchion, Hotel Rope Stanchion |
| Chain Posts | Plastic Chain Post, Striped Chain Post, Metal Loop Chain Post |
| Bollards and Delineators | Safety Bollard, Delineator Post |
| Rails | Beam Stanchion, Brass Bank Rail |
| Panels | Panel Stanchion |














Bollards and delineators can stand alone or take a chain: Chain in the Line panel switches the chain on and off.
The Look row under the product sets a whole look in one click. Click it for the menu. The row names the look you applied last, with “(edited)” once you change one of its values. With no preset applied it reads “Choose a Look…”.
The menu has three parts:

Save your own. Worked out the colours and sizes you like? Press + next to the Look row (or Save Preset… in the menu). Give it a name and choose what it holds:

Your presets are stored in the add-on’s own folder, so every Blender file can use them. One click on a preset applies it to the active line (one undo step). A preset made on another kind of product applies what fits and tells you what it skipped, for example a rope’s Style on a belt line. Images are remembered by their library name, or by their file. If a file has moved you get a warning and the rest is applied. Each of your presets has three small buttons: rename (the pencil), export (save it as a .toml file to keep or share) and delete (the X). Import… adds a preset file. Saving with a name you already have replaces that preset (the dialog says so). A preset never stores a single post’s or belt’s own values, the source or where the barrier stands.
Under the Look row there is a summary. It shows the counts (“4 posts, 3 belts”), or the number of warnings in red when something is wrong, for example a belt that is too long. Click it to open the list. Each warning has a button that selects its part. When any post or belt has its own settings, a second button shows how many overrides there are. Click it to list them. Each row’s arrow selects its part. An unhooked or removed belt has a button that puts it back.
The menu button in the panel’s header (next to the version number) holds:
Detail sets how much detail the whole barrier gets.
For a long queue seen from far away, Auto keeps rebuilds quick. For a hero shot, pick Close-up.
The row of two buttons near the bottom switches what the sidebar shows. Whole Line shows Look and Line. The second button names the part you clicked (“Post 3”, “Belt 0-1”) and shows Selected. With nothing clicked it reads “Click a post or belt” and is greyed out. Switching does not change what is selected.
Guide
The Look panel holds the finish and colours of the whole line. Its rows depend on the product. The headings are Posts, then the connector (Belts, Ropes, Chains, Rails or Panels), then Prints. Change a value here and every post or belt that has no value of its own follows. To give one post or belt its own value, click it (see Selected).
Wear is a slider under these rows. It makes surfaces look used. A note says when its patterns are hidden by the current Detail level.
The Prints heading has one row for the belt logo (belt products) and one for the cap sticker (posts with a cassette head: the belt posts, the Beam Stanchion and the Panel Stanchion).
Belt logo. The row starts with an eye, which shows or hides the logos without forgetting the image. Click Choose Logo… to open the Logo Library: 20 ready logos (arrows, Queue Starts Here, Security, VIP, Staff Only and more). After you pick one, the button reads “Logo: <name>” with its picture. Click it again to open the library. The folder button next to it loads your own image, and the X clears it. Logos read from both sides of the belt.

Cap sticker. The row below it works the same way. Choose Sticker… opens the Sticker Library: 26 round stickers (arrows, lane numbers, colour dots, Exit and more). A library sticker is sized to clear the slot notches.

The library popups also have None, Custom Image… (a file) and an In This File field, for an image that is already in the .blend.
This fold appears when the barrier prints images (logos, stickers, printed panels, signs).

Panel Stanchion only. Under Panels in Look.
Insert choices: Clear Acrylic, Frosted Acrylic, Grey Acrylic, Black PVC Board, White PVC Board, Printed, Custom Material.
Printed puts your images on the panels.

Custom Material uses your own material on the insert. Its UVs are in metres, so a texture keeps its scale on every panel.
Bottom Fixing (Bungee or None) is in Parts and Fittings.
A fold with a tick box in its header. It makes a printed image look like a sticker behind acrylic. It appears for printed panels and printed signs. The controls are Glass Reflection, Waviness, Air Bubbles (small raised blisters of trapped air that only catch the light; they never change the print’s colour), Bubble Density, Print Dots, Colour Fringes, Pixelation and Realism Seed. Dots and fringes show at Close-up only.


For belts, ropes and chains (rails and panels never hang). Hang Style says how an unhooked connector hangs:
A hanging connector that would drop through another belt, a clip, a latch, the post tube or a wall unit swings aside and rests next to it. Ropes and chains also have Loose End: On the Floor, or Hooked Back onto the post. How to unhook a belt is in Selected.

This fold shows only the rows the product has:
A line end can be held by a wall instead of a post. The Wall Ends fold sets how, for the whole line. It shows on products with wall fittings, and not on a line of posts only.
Every product with a connector has its own wall fittings:
| Product | Fittings (the first is the default) |
|---|---|
| Belt stanchions | Wall Receiver (takes the clip), Wall Cassette (its own belt) |
| Rope stanchions | Wall Plate, Wall Hook |
| Plastic and striped chain posts | Wall Hook (the post’s own hook on a plate), Wall Plate, Screw Eye |
| Metal-loop chain posts, bollards with chain | Wall Plate, Screw Eye |
| Delineators with chain | Screw Eye, Wall Plate |
| Beam stanchions | Wall Bracket (half a post head on a plate) |
| Brass Bank Rail | Wall Flange (the rail runs into its socket) |
| Panel stanchions | Wall Rail (two studs: the clip at the top, the bungee at the bottom) |














Every product on a wall, with its wall fitting.
The line’s fitting. Wall Mount picks the fitting every wall end of the line uses, unless the end has its own (a fitting chosen on the end in Selected or the right-click menu). A Wall Plate also has Plate (Square or Round) and Ring (Fixed or Hinged). A note under it says what it applies to: when the line has no wall end yet, or when some ends keep their own fitting. Use on All Ends makes those ends follow the line’s choice. An end that was given a fitting of another product (for example a belt line’s Wall Cassette after you switch to rope posts) follows the line’s fitting too.
Auto Wall Ends (on by default). A line end whose post would cut into a wall (its base or tube closer to the wall than its own radius plus 5 mm) becomes a wall end by itself, on the line’s fitting. Move the point away and it is a post again. Choose Post on that end in Selected to keep a post there whatever the wall. No wall keeps a post: a wall end that finds no wall within 0.6 m stays a post and the warnings list says so. Your own choice for an end always wins. A barrier saved before version 1.1 opens with Auto Wall Ends off, so it looks as it did; turn it on if you want its ends against walls to become wall mounts.
Walls limits the search to one collection (useful when furniture or columns stand near the line).
What counts as a wall. A face of a visible mesh that is near vertical (within 20 degrees) where it is hit, and is not part of a barrier or a barrier’s source. A floor is never a wall. The wall must reach at least the fitting’s height. The add-on looks 0.6 m round the end’s point.
Where the fitting goes. A rope’s or chain’s fitting goes on the nearest wall, facing out of it, one fitting per level (a Double Rope end has two). A rail’s or panel’s fitting goes where the line meets the wall, so the piece runs straight into it. Ropes and chains keep their length: the sag is measured to the fitting’s seat. Rails and panels that run to a wall are cut to fit; Stock Lengths Only does not warn about them, and the cut list marks them “(to wall)”.
Drawing to a wall. In Draw Barrier, click a wall to end the line there. End on Walls in the tool settings turns this off. Backspace takes the wall end back like any click.
When it cannot build. A post stands there and the warnings list says why: no wall found within 0.6 m (for every product), not a line end, a gap on that segment, or a product with no fittings. Move the point next to a wall and the wall end comes back. A connector that leaves its fitting at less than 15 degrees to the wall warns that it rubs the wall. A rail or panel turning further than its fitting allows warns too. The Report counts the wall fittings by name and options and the wall anchors (screws) they take.
Guide
The Line panel holds the sizes of the whole line. Headings: Posts, then the connector (Belts, Ropes, Chains, Rails, Panels), then Queue on a queue line.
Height. On the Hotel Rope Stanchion it is Flange Height, with the overall height (finial included) shown under it. A delineator’s Height is its tube’s top, and the overall height with its ring or T is shown under it.
Spacing (rope and chain lines): where the add-on places posts, between their axes. Your own vertices stay where they are.
Chain and Max Gap (bollards and delineators): the switch for the chain between posts, and the longest gap before posts are added. With Chain off the line is posts only: Add Posts > On Long Gaps spaces them.
Base Alignment (bollards, delineators and striped chain posts; greyed on an Embedded line, which has no plate to turn). It straightens square plates, rubber pads and octagon bases.
A delineator’s ring or T and a post’s chain eyes and hooks keep their facing, so chains hang as before; only the base turns under them. A bollard without a chain turns whole. A post’s own Rotation turns that post whole, base included, and Random Turn still turns posts.
Snap to Floor drops posts onto the scene under them. Search Height is how far above each point it looks down. The barrier re-snaps when the floor changes.
A fold for rails and panels.
Slope (panels). How a panel sits where the floor slopes between its posts. One panel can have its own Slope: click it. Rails are always Turned.
Corners [x] Right Angles Only. The barrier takes the simplest path with every turn exactly 90 degrees, square to the line’s first segment. Your points are guides:

Pieces [x] Fixed Lengths. Every rail or panel is one of the Lengths. They are the product’s stock lengths until you click Edit Lengths. Then edit them, press Add Length, remove one with its X, or go back with Stock Lengths. For example, use only 1.5 m and 0.5 m. Posts are added along each run in whole pieces, the long ones first. A run ends at its last whole piece, a little short of your point (the Report says by how much). A piece to a wall is cut to fit.
The two switches are independent. Both are off by default. With Right Angles Only on, every click in Draw Barrier is a guide point where you click. The tool shows the squared line live, as it will be built, with a dashed line from each guide that is off it. Backspace takes the last guide back. With both on, every run is whole pieces of the Lengths (only the last one, into a wall or short of your last point, is not).

On a queue line. Length, Width, Lanes (0 reads “Auto: as many as fit”) and Lane Width. The arrow button on the Queue heading regenerates the source from these values (hand edits of the mesh are replaced, so it asks first). A line below the fields says what was built (“4 lanes, 1.20 m centres, turns 1.30 m; 20 posts”), and queue warnings show in red.
The Queue Openings and Turns fold has Lanes Along, Turn Width, Entry Width, Exit Width, Perimeter, Post Spacing, Flip Ends and Flip Sides. Widths are between post centres. A change here regenerates the queue.
To move an opening, move a vertex of the source (select the source, or use Move Point on a post). The barrier follows. A queue’s ends can stand on walls (see Look > Wall Ends).
Guide
Click a post, a belt, rope, chain, rail or panel, or a wall fitting. The title shows its name (“Post 3”, “Belt 0-1 1.31 m”; a second-level connector says “(lower)”). Its warnings, if any, are at the top in red.
The rows mirror the line’s, with the same names. Each shows the line’s value, with a small link icon: it follows the line. Change it and that post or belt has its own value. The link icon becomes a reset arrow that puts it back to the line’s. Own values survive rebuilds and stay with their post or segment when you add posts elsewhere. The summary row’s overrides button lists them all.

A post has Rotation, Height (Flange Height), Finish and, depending on the product, Top, Mount, Cap, Bands, Stripe Colour, and a sticker row (Choose Sticker…, then “Sticker: <name>”) on posts with a cassette head. The line’s sticker shows until you pick another for this post. A note says “Slot 0 (cassette) faces 90 deg” to tell you which way the belt slot faces. Move Point is below.
A belt, rope, chain, rail or panel shows its length and its own rows:
Click a post. Under Belts at this post (Ropes at…, and so on; Gaps at this post on a posts-only line) each connector is listed, for example “Belt to post 4”, with its buttons under it. The same words are used on a clicked belt and in the right-click menu.
These choices belong to the segment. They survive rebuilds and stay with it when you add posts elsewhere. Files saved with 1.0.1 or earlier, whose belts were unhooked with the old “Hidden” style, open with those belts removed, so they look as they did.
An end post (a post with one connector) has an End row with Post and the product’s fittings (Wall Receiver, Wall Cassette, Wall Plate, Wall Hook, Screw Eye, Wall Bracket, Wall Flange or Wall Rail). The pressed button is what is in use. The note under it says whether it is this end’s own fitting, the line’s, or automatic. A Wall Plate has its own Plate and Ring.
Clicking a wall fitting shows its title (“Post 3 (Wall Plate)”) with its own Height and Finish.
Click a source post of a belt or rope product. Under Sign, press Add Sign. Then:
Chain posts, bollards, delineators, rails and panels have no signs.

In Object Mode, right-click a post or belt for the menu:
Right-click on a curve or mesh shows Make Barrier.
Installing and exporting
You need Blender 5.1 or newer. Nothing else: no other add-ons and no extra downloads.
queue_barrier_pro-1.1.3.zip.Updating to a newer version of Queue & Barrier Pro. Install the new zip the same way. Your own presets are kept: they live in the add-on’s user folder.
Upgrading from the 0.0.x test builds (Barriers & Fences). Blender sees Queue & Barrier Pro and Barriers & Fences as two different add-ons. They must not be on at the same time. If Barriers & Fences is on when you enable Queue & Barrier Pro, it refuses with a message. The other way round cannot be detected, so uninstall Barriers & Fences first.
Files saved with the test builds open as they were. Barriers, overrides, line ends, signs and queues are kept. They open looking as they were: switch Print Colours to Auto to correct their prints for AgX. The old panel-insert materials called “BF Sintra Black” and “BF Sintra White” stay in the file, unused. The new ones are “BF PVC Black” and “BF PVC White”. Use File > Clean Up > Purge Unused Data to remove the old ones.
Files saved with 1.0.1 or earlier open with Auto Wall Ends off, so line ends look as they did.
Installing and exporting
Use Join for Export (the barrier menu in the Queue & Barrier Pro panel, or right-click). It makes one joined mesh copy of the barrier with the materials kept. The live barrier stays as it is, and a later Join for Export replaces the earlier copy. Export that copy with File > Export.
Help
The problems people meet most, what the warnings say and what to do about them, the known issues of this version, and how to get help.
A warning never stops the barrier from building: it is drawn as well as it can be, and the warning says what is wrong. The summary row under the product button (in the Queue & Barrier Pro panel) shows the number of warnings in red. Click it to open the list: each warning has a button that selects the part. Some you will meet:
| What it says | What to do |
|---|---|
| A belt is too long for its product | Turn on Add Posts > On Long Belts in the Line panel, add a vertex between the two posts, or raise Max Length if your product allows it. |
| Rope 0-1:1 is 1.52 m but needs 2.00 m to reach (hook to hook): it is drawn taut | A rope or chain keeps its own length and is never stretched. Move its posts closer, add a vertex between them, turn on Add Posts > On Long Spans, or give it a longer Length. |
| The gap between posts 0 and 1 is 0.786 m clear, under the 0.915 m an accessible route needs | Move a post, or leave it if the line is not a route people must pass. |
| Post 3 is a wall unit: its sign is not built | A post turned into a wall receiver or cassette takes no sign. Remove the sign or set End back to Post. |
Questions and bug reports go through SuperHive, where your purchase and updates live. A report that can be fixed fast has:
Help